Search found 80 matches

by HaiiroMukuro
Tue Mar 07, 2017 4:09 pm
Forum: Dialogue System for Unity
Topic: Creating c# script for persistence data and the feature demo.
Replies: 9
Views: 1362

Re: Creating c# script for persistence data and the feature demo.

It's working! :D Thanks for the help. I appreciate it. Have a great day! :D
by HaiiroMukuro
Tue Mar 07, 2017 2:53 pm
Forum: Dialogue System for Unity
Topic: Creating c# script for persistence data and the feature demo.
Replies: 9
Views: 1362

Re: Creating c# script for persistence data and the feature demo.

Still not working. What if I use this one?

Code: Select all

public void ResetData()
    {
        FindObjectOfType<DialogueManager>().ResetDatabase();
    }
by HaiiroMukuro
Tue Mar 07, 2017 1:29 pm
Forum: Dialogue System for Unity
Topic: Creating c# script for persistence data and the feature demo.
Replies: 9
Views: 1362

Re: Creating c# script for persistence data and the feature demo.

Hello, am I doing right? using UnityEngine; using PixelCrushers.DialogueSystem; public class ResetGame : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void ResetData() { GameSaver.RestartGame(); } } I'm using the game sa...
by HaiiroMukuro
Mon Mar 06, 2017 4:10 pm
Forum: Dialogue System for Unity
Topic: Creating c# script for persistence data and the feature demo.
Replies: 9
Views: 1362

Re: Creating c# script for persistence data and the feature demo.

Good day! :D How to reset variables? For example, I play the game and manage to get 50 coins. Then after getting some coins, I decided to click main menu and start the game again. But the problem is everytime I start the game. The 50 coins that I collected previously still there. My problem is how t...
by HaiiroMukuro
Tue Feb 28, 2017 11:06 am
Forum: Dialogue System for Unity
Topic: Auto adjust of fonts size.
Replies: 4
Views: 2739

Re: Auto adjust of fonts size.

Thanks for the help hawkx also tony :D
I forgot to tell about the ui prefab I'm using. I'm using the JRPG UI with continue button. I check again the prefab. I saw a section named "auto size." What the auto size does?
by HaiiroMukuro
Tue Feb 28, 2017 9:37 am
Forum: Dialogue System for Unity
Topic: Auto adjust of fonts size.
Replies: 4
Views: 2739

Auto adjust of fonts size.

Good day! :D
It is possible that the font size of dialogues in every entry will automatically adjust? Like the shorter the dialogue the bigger the font size and the longer the dialogue the smaller the fontsize. Is there a way to do it? Please teach me. :D
by HaiiroMukuro
Thu Feb 23, 2017 2:20 pm
Forum: Dialogue System for Unity
Topic: Creating c# script for persistence data and the feature demo.
Replies: 9
Views: 1362

Creating c# script for persistence data and the feature demo.

Good day! :) How to create a persistence data script for variables? The variables are: Money as int Mathematics as bool Achievement as bool. Also for the feature demoscript. I'm using the feature demo script because I'm trying to create my own prefab for the main menu. Now, it's working, but there's...
by HaiiroMukuro
Fri Feb 17, 2017 10:58 pm
Forum: Dialogue System for Unity
Topic: About the dialogue text
Replies: 23
Views: 4364

Re: About the dialogue text

Now it's working now. Thank you very much! :D
by HaiiroMukuro
Fri Feb 17, 2017 4:57 pm
Forum: Dialogue System for Unity
Topic: About the dialogue text
Replies: 23
Views: 4364

Re: About the dialogue text

Thanks for the help! :D
Currently, I'm using the Legacy JRPG Dialogue UI with Continue Button.
I tried the steps and still not working.