Hello, am I doing right? using UnityEngine; using PixelCrushers.DialogueSystem; public class ResetGame : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void ResetData() { GameSaver.RestartGame(); } } I'm using the game sa...
Good day! :D How to reset variables? For example, I play the game and manage to get 50 coins. Then after getting some coins, I decided to click main menu and start the game again. But the problem is everytime I start the game. The 50 coins that I collected previously still there. My problem is how t...
Thanks for the help hawkx also tony
I forgot to tell about the ui prefab I'm using. I'm using the JRPG UI with continue button. I check again the prefab. I saw a section named "auto size." What the auto size does?
Good day!
It is possible that the font size of dialogues in every entry will automatically adjust? Like the shorter the dialogue the bigger the font size and the longer the dialogue the smaller the fontsize. Is there a way to do it? Please teach me.
Good day! :) How to create a persistence data script for variables? The variables are: Money as int Mathematics as bool Achievement as bool. Also for the feature demoscript. I'm using the feature demo script because I'm trying to create my own prefab for the main menu. Now, it's working, but there's...