Search found 5 matches
- Mon Apr 03, 2017 4:33 pm
- Forum: Dialogue System for Unity
- Topic: Sequence at the end of conversation
- Replies: 8
- Views: 2681
Re: Sequence at the end of conversation
I also have Adventure Creator so I ended up doing something similar with that instead. But thank you for the quick reply! And somehow I missed that sequence trigger feature, so thank you for pointing that out as well! I'm sure it'll come in handy later on.
- Mon Apr 03, 2017 12:30 pm
- Forum: Dialogue System for Unity
- Topic: Sequence at the end of conversation
- Replies: 8
- Views: 2681
Sequence at the end of conversation
Hi there! I was wondering if there's any way to have a sequence at the end of a conversation without showing the NPC subtitle panel? I was trying to use the "SetContinueMode" and the "SetActive" on the Subtitle panel, which worked except the animation to hide the panel still trig...
- Sun May 01, 2016 10:17 pm
- Forum: Dialogue System for Unity
- Topic: Quest Entries Showing All the Time
- Replies: 5
- Views: 1353
Re: Quest Entries Showing All the Time
Sorry, I should have been more specific. The first screenshot is showing only the first quest entry while the second is showing all three even though the later two should be hidden as they are "unassigned". With the Sci fi GUI it works properly and hides them, but if I just switch to the g...
- Sun May 01, 2016 6:22 pm
- Forum: Dialogue System for Unity
- Topic: Quest Entries Showing All the Time
- Replies: 5
- Views: 1353
Re: Quest Entries Showing All the Time
Hey Tony, So after fiddling around a little it seems it's something to do with which UI I use - the Quest Example scene does work, but as soon as I change the UI in that scene from the GUI to the generic Unity UI prefab, it stops working again. I'm sorry if this is a stupid question, but could the c...
- Sun Apr 24, 2016 12:47 pm
- Forum: Dialogue System for Unity
- Topic: Quest Entries Showing All the Time
- Replies: 5
- Views: 1353
Quest Entries Showing All the Time
Hi there, I'm having trouble with the quest entries, they seem to all show in the quest log no matter what state they are in - "unassigned, active, etc." I can't seem to get any of them to not show up, and I haven't fiddled around with the quest log too much so I'm not sure why it wouldn't...