Search found 3 matches

by stlouis4d
Wed Dec 02, 2015 8:26 am
Forum: Love/Hate
Topic: plyGame Integration
Replies: 4
Views: 2491

Re: plyGame Integration

Now that's support! Far above and beyond my expectations. I'll really be looking forward to those Blox because I don't think I could make the game that I want without Love/Hate integrating into my plyGame project. Very much appreciated!

It almost feels like Christmas or something. ;)
by stlouis4d
Tue Dec 01, 2015 11:10 pm
Forum: Love/Hate
Topic: plyGame Integration
Replies: 4
Views: 2491

Re: plyGame Integration

Thanks for the reply, and for adding this to your development roadmap. As I'm a novice with C#, I'll have to wait for the update before I can make use of Love/Hate because I'm very deep into developing a plyGame project at the moment. But I'll add that (the functionality of) Love/Hate is a very nece...
by stlouis4d
Tue Dec 01, 2015 10:28 pm
Forum: Love/Hate
Topic: plyGame Integration
Replies: 4
Views: 2491

plyGame Integration

I've (very) recently purchased Love/Hate and would like to know if it's possible to integrate it into a plyGame project? I know that Pixel Crushers Dialogue System supports plyGame, and that Love/Hate is integrated into Dialogue System, but is it possible then to integrate Love/Hate directly into pl...