Search found 7 matches

by dlees9191
Tue Jun 04, 2024 5:10 am
Forum: Save System for Opsive Controllers
Topic: Loading from a Save Slot Causes Game to Run Slow
Replies: 3
Views: 1865

Re: Loading from a Save Slot Causes Game to Run Slow

There aren't any errors or extra warnings. And it's funny since the frame rate in the Stats window is still about the same and as variable as before the scene change (about 25-30 FPS in editor), yet the update deltaTime is a constant .02. There's no extra game objects left over. I don't think it's a...
by dlees9191
Mon Jun 03, 2024 6:44 pm
Forum: Save System for Opsive Controllers
Topic: Loading from a Save Slot Causes Game to Run Slow
Replies: 3
Views: 1865

Loading from a Save Slot Causes Game to Run Slow

Hi, I have a very strange issue and need help trying to debug it. I have a SaveSystem working. I wanted to add save slots that I can Save and Load from, so I took the Load/Save panels from the Dialogue System Menu Framework (I didn't use the full menu system, I just took out the buttons panels and h...
by dlees9191
Fri May 17, 2024 3:40 pm
Forum: Dialogue System for Unity
Topic: How to Skip Entire Cutscenes?
Replies: 3
Views: 321

Re: How to Skip Entire Cutscenes?

Works like a charm! Thanks!
by dlees9191
Fri May 17, 2024 1:10 pm
Forum: Dialogue System for Unity
Topic: How to Skip Entire Cutscenes?
Replies: 3
Views: 321

How to Skip Entire Cutscenes?

Hi! I'm building a cutscene. This is what I want to happen: 1. First half of scene: Dialogue boxes appear normally. Player must press continue button to advance dialogue when they're done reading it. (There is TextAnimatorContinueButtonFastForward to skip text animation on my boxes). 2. New characte...
by dlees9191
Thu May 16, 2024 3:38 pm
Forum: Dialogue System for Unity
Topic: How to Skip Entire Cutscenes?
Replies: 1
Views: 255

How to Skip Entire Cutscenes?

Hi! I'm wanting to make a button in the pause menu that skips the current scene that is playing. I've seen this thread , but that solution is more like a fast-forward feature, and I can still see dialogue boxes and character movements flash before my eyes. I want it to be more like when you skip a s...
by dlees9191
Mon Apr 22, 2024 6:10 pm
Forum: Dialogue System for Unity
Topic: Make inspector button in DialogueSystemTrigger that opens conversation window
Replies: 2
Views: 428

Make inspector button in DialogueSystemTrigger that opens conversation window

Hi! I'd like a shortcut that lets me open the Conversation window from a DialogueSystemTrigger (StartConversation or Bark) to make it easy to edit the dialogue that a GameObject will play. Would this be possible and what's the easiest way for me to add the feature? Thanks! (PS - Love that the newer ...