Search found 10 matches
- Mon Oct 30, 2023 9:48 pm
- Forum: Dialogue System for Unity
- Topic: How to Fast Foward/Continue with numpad return
- Replies: 3
- Views: 307
Re: How to Fast Foward/Continue with numpad return
I needed to uncheck the "Skip if Being Clicked By Submit" to work (as "Submit" is added as a Submit Button in the Device Manager > Input Device Manager, I think) Is there any problem with this option unticked? Until now, nothing seems to bug, but, just to know if it can lead to s...
- Mon Oct 30, 2023 9:06 pm
- Forum: Dialogue System for Unity
- Topic: How to play a sound when changing and selecting a response
- Replies: 2
- Views: 268
Re: How to play a sound when changing and selecting a response
Oh, I didn't know I could attach a Unity component (audio source) to an Event and call its methods from there.
Awsome!
Awsome!
- Mon Oct 30, 2023 8:15 pm
- Forum: Dialogue System for Unity
- Topic: How to play a sound when changing and selecting a response
- Replies: 2
- Views: 268
How to play a sound when changing and selecting a response
How is the proper way to play a sound when changing and selecting a response?
I'm using Text Animator, so I managed to configured the typewriter sound.
Thanks!
I'm using Text Animator, so I managed to configured the typewriter sound.
Thanks!
- Mon Oct 30, 2023 7:23 pm
- Forum: Dialogue System for Unity
- Topic: How to Fast Foward/Continue with numpad return
- Replies: 3
- Views: 307
How to Fast Foward/Continue with numpad return
This can be a dumb question, but I can't find where I register the numpad Enter.
Thanks
Thanks
- Fri Oct 27, 2023 7:59 am
- Forum: Dialogue System for Unity
- Topic: Enter key in Continue button works only if I click it
- Replies: 5
- Views: 440
Re: Enter key in Continue button works only if I click it
Thank you again.
I read all the documentation, but anxiety prevented me from absorbing it all.
I read all the documentation, but anxiety prevented me from absorbing it all.
- Thu Oct 26, 2023 8:52 pm
- Forum: Dialogue System for Unity
- Topic: Enter key in Continue button works only if I click it
- Replies: 5
- Views: 440
Re: Enter key in Continue button works only if I click it
Thanks! autofocus solved it.
Is there any way to add some "delay" before the user can press Enter again when a response menu appears?
I mean, the player can advance all the conversations and then the menu appears, the player presses Enter and passes without seeing the options.
Is there any way to add some "delay" before the user can press Enter again when a response menu appears?
I mean, the player can advance all the conversations and then the menu appears, the player presses Enter and passes without seeing the options.
- Tue Oct 24, 2023 10:09 pm
- Forum: Dialogue System for Unity
- Topic: Enter key in Continue button works only if I click it
- Replies: 5
- Views: 440
Enter key in Continue button works only if I click it
After choosing an option from the response menu, the 'Enter' key becomes unresponsive to Continue or Fast Forward. Then I have to click 'Continue' to restore its functionality. The arrow doesn't work anymore in Response menu after I use the mouse too. PS: I'm using almost all original default UI Dia...
- Thu Oct 19, 2023 5:34 pm
- Forum: Dialogue System for Unity
- Topic: How to emphasis not optional responses
- Replies: 4
- Views: 289
Re: How to emphasis not optional responses
This makes sense, thank you!
- Thu Oct 19, 2023 4:53 pm
- Forum: Dialogue System for Unity
- Topic: How to emphasis not optional responses
- Replies: 4
- Views: 289
Re: How to emphasis not optional responses
For the emphasis, I fond the markup tag:
[em#]...[/em#] (Emphasis) Apply an emphasis setting to the text. Set emphasis appearances on the Database tab.
Is there an "ot of the box" way to do this?
[em#]...[/em#] (Emphasis) Apply an emphasis setting to the text. Set emphasis appearances on the Database tab.
Is there an "ot of the box" way to do this?
- Thu Oct 19, 2023 4:35 pm
- Forum: Dialogue System for Unity
- Topic: How to emphasis not optional responses
- Replies: 4
- Views: 289
How to emphasis not optional responses
Hi, I found here in the forum by the search that I can use emphasis and SimStatus to darken the responses that the player already chosed before. Now I want to emphasis the "not optional" responses. I know how to configure the em1, em2, em3 and em 4 in the database settings. There is 2 scen...