Search found 11 matches
- Mon Aug 28, 2023 11:25 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
While playing, get a conversation going and then pause the game. Inspect the Dialogue Manager's hierarchy. Maybe it's using a different copy of the dialogue UI for some reason. Check the subtitle text GameObject of the subtitle panel you think it should be using. Make sure it actually contains the ...
- Mon Aug 28, 2023 9:59 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
I spent last Saturday chatting with Corvalis Cohen at the GameDevGuild AI Conference. Now that dude has a voice that'll make anyone feel like they don't measure up when recording video. ;) Anyway, to avoid having to write and maintain code, I recommend making a longer animation clip that places 3-5...
- Mon Aug 28, 2023 8:19 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
...You know that little circular button you can press to manually assign the actor a name? Yeah, I didn't really know it existed. I had seen it, but just thought it disabled that field or something. The dialogue's working now, thankfully. I'm setting up animated portraits like in your UI video. (Is ...
- Mon Aug 28, 2023 10:07 am
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
I was already doing that, actually. Part of the reason I got so frustrated. I even went through the entire Logic and Lua page to try and figure out where it was going wrong.
- Sun Aug 27, 2023 11:38 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
I'm sorry for double posting, but I found the problem! I spent hours trying to figure out the issue on my own, and eventually managed to hotwire the script to give me the name of the variable it was increasing. Both of these give the same result, predictably. The name of my main character... Debug.L...
- Sun Aug 27, 2023 9:23 am
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
Wow. Perfect timing on your part. I woke up 2 minutes after you replied, haha. Ah. Both very simple solutions. I actually knew about the Exit Time one from setting up the player animations. I just hadn't thought about it, yet. I'm using the dialogue system for inanimate objects that you can examine ...
- Sat Aug 26, 2023 10:56 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
I was hoping to avoid this, but it seems I'm quite stuck. I just spent a good 4 hours getting the animated cursor to work properly. It now successfully works! (My problem was that I tried doing it through the Animator rather than the Animation window.) However, the cursor is slow to disappear after ...
- Sat Aug 26, 2023 12:03 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
That's odd. I wasn't able to get the Dialogue System to recognize the New Input System's InputActionAsset (I think it's called that?) until I made an assembly reference asset and made a direct register in the code of PixelCrushers.InputDeviceManager.RegisterInputAction("InteractGeneric", p...
- Fri Aug 25, 2023 11:48 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
So it turns out that the highlight is indeed working, but it is *extremely* hard to see. Even with the colors set to complete opposite ends of the spectrum, it can be hard to tell which is highlighted. Now that I know it's working though, I can tinker with it. I'd like to add a little animated point...
- Fri Aug 25, 2023 5:04 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Small Questions regarding the Dialogue System
- Replies: 21
- Views: 1511
Re: Multiple Small Questions regarding the Dialogue System
Thank you very much! Most of this looks correct except for the variable one. This is my fault as I failed to actually mention the problem, haha. I already know how to raise the variable. That was fairly easy. The issue is that the variable is shared between all conversations at once, meaning if you ...