Search found 8 matches
- Mon Sep 16, 2024 1:12 pm
- Forum: Dialogue System for Unity
- Topic: Unable to change bark duration
- Replies: 3
- Views: 61
Re: Unable to change bark duration
Thank you very much, Tony! You are the best
- Mon Sep 16, 2024 9:26 am
- Forum: Dialogue System for Unity
- Topic: Unable to change bark duration
- Replies: 3
- Views: 61
Unable to change bark duration
Hi, I tried to change the bark duration by setting "Min Subtitle Seconds" under subtitle settings and also "Min Bark seconds" under bark settings, neither seems to help, regardless of what I set the bark is always ending after 5 seconds. Can someone please help. Thanks
- Sat Aug 26, 2023 2:56 am
- Forum: Dialogue System for Unity
- Topic: getting "Speaker" was not found error
- Replies: 3
- Views: 186
Re: getting "Speaker" was not found error
Thank you that fixed the issue.
- Fri Aug 25, 2023 10:04 pm
- Forum: Dialogue System for Unity
- Topic: getting "Speaker" was not found error
- Replies: 3
- Views: 186
getting "Speaker" was not found error
I have 2 conversation in a single scene, when i play the first conversation works perfectly fine. When i reach the second conversation dialogue system is showing "Dialogue System: Sequencer: Camera subject 'speaker' wasn't found. UnityEngine.Debug:LogWarning (object)" Both the conversation...
- Wed Aug 23, 2023 1:16 pm
- Forum: Dialogue System for Unity
- Topic: How can I start a conversation after Unity Timeline sequence ends
- Replies: 3
- Views: 253
Re: How can I start a conversation after Unity Timeline sequence ends
Thank you very much. I did try using Start Conversation timeline action before but I used to get an error. I'm not sure why. I tried again now its working perfectly fine
- Tue Aug 22, 2023 10:50 pm
- Forum: Dialogue System for Unity
- Topic: How can I start a conversation after Unity Timeline sequence ends
- Replies: 3
- Views: 253
How can I start a conversation after Unity Timeline sequence ends
Is there a way to end the unity timeline sequence and then immediately start a conversation?
thanks in advance for your help
thanks in advance for your help
- Mon Aug 07, 2023 9:58 pm
- Forum: Dialogue System for Unity
- Topic: Unable to move camera to required camera angle using sequencer camera command
- Replies: 3
- Views: 221
Re: Unable to move camera to required camera angle using sequencer camera command
Thank you very much for your response. I'll look into that.
I also have one more question, is there a way I can make the camera look at the actor on every dialogue using Cinemachine?
I also have one more question, is there a way I can make the camera look at the actor on every dialogue using Cinemachine?
- Mon Aug 07, 2023 9:39 pm
- Forum: Dialogue System for Unity
- Topic: Unable to move camera to required camera angle using sequencer camera command
- Replies: 3
- Views: 221
Unable to move camera to required camera angle using sequencer camera command
I'm trying to make the camera look at the actor on every dialogue, so I created a CameraAngles gameobject with two children - "NPCView" and "PlayerView", then entered sequencer command "Camera(NPCView)" for all the NPC Dialouges and "Camera(PlayerView)" comman...