Search found 17 matches

by pmand
Wed Mar 12, 2025 3:40 pm
Forum: Dialogue System for Unity
Topic: Ink selected response displayed twice
Replies: 4
Views: 2584

Re: Ink selected response displayed twice

Thanks, Tony! I'm looking forward to the update.
by pmand
Mon Mar 10, 2025 9:02 pm
Forum: Dialogue System for Unity
Topic: Ink selected response displayed twice
Replies: 4
Views: 2584

Ink selected response displayed twice

I am using the bubble dialogue in my game. The problem occurs during ink conversation with response menu. This is the ink file: GhostGirl: Shall we go now? * [No] Player: Maybe later. * [Yes] Player: Sure thing! GhostGirl: Awesome! Player: No problem! -> END During play time, this is what happens: -...
by pmand
Mon Jun 10, 2024 11:24 pm
Forum: Dialogue System for Unity
Topic: How to remove story DialogueSystemInkIntegration
Replies: 1
Views: 287

How to remove story DialogueSystemInkIntegration

I've been using DialogueSystemInkIntegration to load my ink stories during runtime using AddStory . It works great. But now I want to be able to remove a story or all stories (basically resetting DialogueSystemInkIntegration database) during runtime. I searched but there is no RemoveStory function i...
by pmand
Thu May 23, 2024 9:21 pm
Forum: Dialogue System for Unity
Topic: Get subtitle lines without starting conversation
Replies: 3
Views: 925

Get subtitle lines without starting conversation

How can I get subtitle lines (strings) from a conversation without starting a conversation?
For example, I want to get the second line of "Conversation_A" (just the string).
Can I do this via script? Thanks!
by pmand
Fri May 10, 2024 12:40 am
Forum: Dialogue System for Unity
Topic: How to hide bubble text immediately
Replies: 5
Views: 1489

Re: How to hide bubble text immediately

Ticking the subtitle panel's Wait For Show and Wait For Hide checkboxes don't work.
But changing the Visibility dropdown to "Only During Content" works!
Thanks for the help, Tony!!
by pmand
Thu May 09, 2024 5:37 pm
Forum: Dialogue System for Unity
Topic: How to hide bubble text immediately
Replies: 5
Views: 1489

Re: How to hide bubble text immediately

Please see attached gif. The first line is "Hello World" The second line is "blank line" After "Hello World" appears, I want to hide the 2nd line ("blank line") bubble. So I used this code as sequence in the 2nd line: DialogueManager.SetDialoguePanel(false); I...
by pmand
Thu May 09, 2024 2:37 pm
Forum: Dialogue System for Unity
Topic: How to hide bubble text immediately
Replies: 5
Views: 1489

How to hide bubble text immediately

I have 3 lines of bubble text conversation. After the 1st bubble showing with the 1st line and the user clicks to continue, I want to hide the 2nd bubble. I tried doing this by creating a sequence in the 2nd line with this code: DialogueManager.SetDialoguePanel(false); It works, but not immediate. I...
by pmand
Fri Mar 15, 2024 1:39 am
Forum: Dialogue System for Unity
Topic: Switch bubble image after menu/response selection
Replies: 1
Views: 428

Switch bubble image after menu/response selection

I'm trying to figure out how to switch bubble image during conversation with menu/response selection. For example, I have a conversation line menu with 3 bubble responses. After the player selected a response, Dialogue System normally show the selected bubble response and removed the other 2. I woul...
by pmand
Sun Jun 25, 2023 8:19 pm
Forum: Dialogue System for Unity
Topic: Overlapping response menu bubbles
Replies: 1
Views: 508

Overlapping response menu bubbles

I'm using "Bubble Template Standard UI Menu Panel" to display response menu on top of my player character.
The problem is sometimes the first menu option has a long text and overlaps the second menu bubble (making it unreadable).
Any suggestions how I can fix this?
Thanks!