I'm using "Bubble Template Standard UI Menu Panel" to display response menu on top of my player character.
The problem is sometimes the first menu option has a long text and overlaps the second menu bubble (making it unreadable).
Any suggestions how I can fix this?
Thanks!
Overlapping response menu bubbles
Re: Overlapping response menu bubbles
Hi,
One solution is to add a Vertical Layout Group component to the menu panel's Main Panel GameObject. UNtick the Child Force Expand checkboxes, tick the Control Child Size checkboxes, and set Child Alignment to Lower Center.
Alternatively, use shorter paraphrases in the response nodes' Menu Text fields. Put the full text in the Dialogue Text fields. This makes it a little less overwhelming for the player to read the menu.
One solution is to add a Vertical Layout Group component to the menu panel's Main Panel GameObject. UNtick the Child Force Expand checkboxes, tick the Control Child Size checkboxes, and set Child Alignment to Lower Center.
Alternatively, use shorter paraphrases in the response nodes' Menu Text fields. Put the full text in the Dialogue Text fields. This makes it a little less overwhelming for the player to read the menu.