Search found 5 matches
- Mon Oct 16, 2023 6:21 am
- Forum: Dialogue System for Unity
- Topic: <br/> Appearing at the start of the text after Import from Articy
- Replies: 8
- Views: 674
Re: <br/> Appearing at the start of the text after Import from Articy
It's all looking good now, thank you so much Tony!
- Fri Oct 13, 2023 8:31 am
- Forum: Dialogue System for Unity
- Topic: <br/> Appearing at the start of the text after Import from Articy
- Replies: 8
- Views: 674
Re: <br/> Appearing at the start of the text after Import from Articy
Hi Tony, will the patch also remove new lines after pipes using the enter key without shift as well?
- Wed Dec 07, 2022 11:51 am
- Forum: Dialogue System for Unity
- Topic: Arcweave Import and player entry nodes
- Replies: 1
- Views: 155
Arcweave Import and player entry nodes
Is there any way to remove empty <group> nodes when importing an arcweave project? We would like to use the standard Arcweave elements for player conversations entries. There may be times when there are two NPCs and there is no player entry between NPC entries. Also the player may have the last word...
- Tue Dec 06, 2022 9:59 am
- Forum: Dialogue System for Unity
- Topic: Arcweave Import and lua scripts
- Replies: 3
- Views: 335
Re: Arcweave Import and lua scripts
That works really well. Thank you so much!
- Tue Dec 06, 2022 5:47 am
- Forum: Dialogue System for Unity
- Topic: Arcweave Import and lua scripts
- Replies: 3
- Views: 335
Arcweave Import and lua scripts
Hi Tony, Our game uses lots of custom lua scripts. Is there a way of adding them to nodes when importing from arcweave? I trued [SCRIPT: <lua_function>] but doesn't work. [SEQUENCE: <sequencer_command>] works but I don't want to have to create sequencer commands for every lua script we have. Also re...