Search found 7 matches

by RoboticPotato
Sat Dec 24, 2016 7:53 am
Forum: Dialogue System for Unity
Topic: Basic Syntax Help
Replies: 4
Views: 1260

Re: Basic Syntax Help

Thanks! That was exactly what I was looking for.
by RoboticPotato
Fri Dec 23, 2016 2:59 am
Forum: Dialogue System for Unity
Topic: Basic Syntax Help
Replies: 4
Views: 1260

Basic Syntax Help

Hi, I'm trying to do some basic stuff, but I can't figure out the syntax. It would be great if we could have all the lua/dialog examples in one place. I've been looking at the docs and examples for hours but I can't figure out some stuff like: For example, I have a Monster which is an actor. I added...
by RoboticPotato
Wed Jul 22, 2015 5:04 pm
Forum: Dialogue System for Unity
Topic: Can not play a disabled audio source error
Replies: 1
Views: 1990

Re: Can not play a disabled audio source error

Nevermind. It was happening because I was dragging prefabs into the ConversationTrigger component. Once I dragged a scene object into there instead, it was working fine. It's because the AudioWait sequencer wanted to make audio source components inside of the "Subject" and I didn't have one.
by RoboticPotato
Wed Jul 22, 2015 4:29 pm
Forum: Dialogue System for Unity
Topic: Can not play a disabled audio source error
Replies: 1
Views: 1990

Can not play a disabled audio source error

Hey, I'm getting an error "Can not play a disabled audio source" when trying to play the dialog. I know it's some BS with the default audio source.

How do I enable it? Or how do I assign it to play at a specific Audiosource? This is using the AudioWait Command.
by RoboticPotato
Sat May 02, 2015 8:42 am
Forum: Dialogue System for Unity
Topic: How to turn off the camera?
Replies: 1
Views: 734

How to turn off the camera?

I've got a 2d space shooter game in which I want the dialog boxes to appear, but I definitely don't want the camera focusing or changing at all. How can I turn off the camera sequencing completely?



There doesn't seem to be a simple switch or anything for that.
by RoboticPotato
Mon Jan 26, 2015 1:36 pm
Forum: Dialogue System for Unity
Topic: Syntax for SendMessage Sequence
Replies: 3
Views: 1139

Syntax for SendMessage Sequence

OK, super weird. I looked into the DLLs and SequencerCommandSendMessage and SequencerAudio are missing..where are they located and how do I install them?
by RoboticPotato
Mon Jan 26, 2015 1:22 pm
Forum: Dialogue System for Unity
Topic: Syntax for SendMessage Sequence
Replies: 3
Views: 1139

Syntax for SendMessage Sequence

Hey, So I'm trying to use the Sequence Command "SendMessage" but I think the syntax in the documentation is wrong. My command syntax is SendMessage(Speak) In return I get this error: Dialogue System: Sequencer command component not found: SequencerCommandSendMessage() UnityEngine.Debug:Log...