Search found 40 matches

by Ekta Bhutwala
Sat Sep 24, 2022 3:11 pm
Forum: Dialogue System for Unity
Topic: Scene transition effect while activate/deactivate object
Replies: 1
Views: 156

Scene transition effect while activate/deactivate object

Hii..

I have one scene having multiple objects just like one house is having multiple rooms.

I want fade in/out transition effect when i switch between rooms.

Thanks.
by Ekta Bhutwala
Sat Sep 24, 2022 3:10 pm
Forum: Dialogue System for Unity
Topic: How to update quest status in script?
Replies: 1
Views: 133

How to update quest status in script?

Hii

I want to update quest status in script and will call OnUse() to start conversation.

based on quest status conversation will start dialog tree.

Thanks.
by Ekta Bhutwala
Sat Sep 24, 2022 3:08 pm
Forum: Dialogue System for Unity
Topic: Dialog System Trigger OnUse()
Replies: 1
Views: 194

Dialog System Trigger OnUse()

Hii..

I want to call Dilalog System Trigger OnUse() via script but start with different conversation.

Means i have already set one conversation to be call on OnUse() but when i call OnUse() via script, i want to start diffrent conversaion.

Thanks,.
by Ekta Bhutwala
Fri Sep 23, 2022 9:10 am
Forum: Dialogue System for Unity
Topic: Dialog Trigger System use with Inventory
Replies: 1
Views: 141

Dialog Trigger System use with Inventory

Hii I am dragging inventory item to use with object and if the object is correct with inventory item, then conversation should start, and object is not correct then other conversation should start. I have Updated dialog system trigger to OnTriggerEnter so when inventory item get trigger with object,...
by Ekta Bhutwala
Fri Sep 23, 2022 1:25 am
Forum: Dialogue System for Unity
Topic: Disable(Hide) response option based on condition
Replies: 9
Views: 383

Re: Disable(Hide) response option based on condition

Hello sir. Thanks for the demo. but it's showing me the same result. evenif override the input setting for conversation, showing invalid responses.
by Ekta Bhutwala
Thu Sep 22, 2022 3:34 pm
Forum: Dialogue System for Unity
Topic: Disable(Hide) response option based on condition
Replies: 9
Views: 383

Re: Disable(Hide) response option based on condition

Yes sir. i checked twice. It's same as you said.
by Ekta Bhutwala
Thu Sep 22, 2022 3:20 pm
Forum: Dialogue System for Unity
Topic: Disable(Hide) response option based on condition
Replies: 9
Views: 383

Re: Disable(Hide) response option based on condition

Image

you can see the output. i don;t want to show second option whose condition is false right now
by Ekta Bhutwala
Thu Sep 22, 2022 2:52 pm
Forum: Dialogue System for Unity
Topic: Disable(Hide) response option based on condition
Replies: 9
Views: 383

Re: Disable(Hide) response option based on condition

Hii

But it's showing me both option with disable button. I don't want to show option who's condition does not get true (for this conversation only)
by Ekta Bhutwala
Thu Sep 22, 2022 8:03 am
Forum: Dialogue System for Unity
Topic: Disable(Hide) response option based on condition
Replies: 9
Views: 383

Disable(Hide) response option based on condition

Hii.. I am doing Quest to find key of the door. My story is like when i click on door first time, Quest is in Unassigned state. but after click on the door first time, conversation dialog is shown "This Room is locked and I need a key for this." and i am changing state of the quest to acti...
by Ekta Bhutwala
Mon Sep 19, 2022 8:33 am
Forum: Dialogue System for Unity
Topic: Bark system UI
Replies: 9
Views: 418

Re: Bark system UI

Ohh ok Tony.

I will check that asset. Thanks for your help and quick response.

Thanks for your support sir.