Hii..
I have one scene having multiple objects just like one house is having multiple rooms.
I want fade in/out transition effect when i switch between rooms.
Thanks.
Search found 40 matches
- Sat Sep 24, 2022 3:11 pm
- Forum: Dialogue System for Unity
- Topic: Scene transition effect while activate/deactivate object
- Replies: 1
- Views: 151
- Sat Sep 24, 2022 3:10 pm
- Forum: Dialogue System for Unity
- Topic: How to update quest status in script?
- Replies: 1
- Views: 127
How to update quest status in script?
Hii
I want to update quest status in script and will call OnUse() to start conversation.
based on quest status conversation will start dialog tree.
Thanks.
I want to update quest status in script and will call OnUse() to start conversation.
based on quest status conversation will start dialog tree.
Thanks.
- Sat Sep 24, 2022 3:08 pm
- Forum: Dialogue System for Unity
- Topic: Dialog System Trigger OnUse()
- Replies: 1
- Views: 188
Dialog System Trigger OnUse()
Hii..
I want to call Dilalog System Trigger OnUse() via script but start with different conversation.
Means i have already set one conversation to be call on OnUse() but when i call OnUse() via script, i want to start diffrent conversaion.
Thanks,.
I want to call Dilalog System Trigger OnUse() via script but start with different conversation.
Means i have already set one conversation to be call on OnUse() but when i call OnUse() via script, i want to start diffrent conversaion.
Thanks,.
- Fri Sep 23, 2022 9:10 am
- Forum: Dialogue System for Unity
- Topic: Dialog Trigger System use with Inventory
- Replies: 1
- Views: 131
Dialog Trigger System use with Inventory
Hii I am dragging inventory item to use with object and if the object is correct with inventory item, then conversation should start, and object is not correct then other conversation should start. I have Updated dialog system trigger to OnTriggerEnter so when inventory item get trigger with object,...
- Fri Sep 23, 2022 1:25 am
- Forum: Dialogue System for Unity
- Topic: Disable(Hide) response option based on condition
- Replies: 9
- Views: 368
Re: Disable(Hide) response option based on condition
Hello sir. Thanks for the demo. but it's showing me the same result. evenif override the input setting for conversation, showing invalid responses.
- Thu Sep 22, 2022 3:34 pm
- Forum: Dialogue System for Unity
- Topic: Disable(Hide) response option based on condition
- Replies: 9
- Views: 368
Re: Disable(Hide) response option based on condition
Yes sir. i checked twice. It's same as you said.
- Thu Sep 22, 2022 3:20 pm
- Forum: Dialogue System for Unity
- Topic: Disable(Hide) response option based on condition
- Replies: 9
- Views: 368
Re: Disable(Hide) response option based on condition
you can see the output. i don;t want to show second option whose condition is false right now
- Thu Sep 22, 2022 2:52 pm
- Forum: Dialogue System for Unity
- Topic: Disable(Hide) response option based on condition
- Replies: 9
- Views: 368
Re: Disable(Hide) response option based on condition
Hii
But it's showing me both option with disable button. I don't want to show option who's condition does not get true (for this conversation only)
But it's showing me both option with disable button. I don't want to show option who's condition does not get true (for this conversation only)
- Thu Sep 22, 2022 8:03 am
- Forum: Dialogue System for Unity
- Topic: Disable(Hide) response option based on condition
- Replies: 9
- Views: 368
Disable(Hide) response option based on condition
Hii.. I am doing Quest to find key of the door. My story is like when i click on door first time, Quest is in Unassigned state. but after click on the door first time, conversation dialog is shown "This Room is locked and I need a key for this." and i am changing state of the quest to acti...
- Mon Sep 19, 2022 8:33 am
- Forum: Dialogue System for Unity
- Topic: Bark system UI
- Replies: 9
- Views: 414
Re: Bark system UI
Ohh ok Tony.
I will check that asset. Thanks for your help and quick response.
Thanks for your support sir.
I will check that asset. Thanks for your help and quick response.
Thanks for your support sir.