I set the Continue Button's Interactable to false in the On Sequence Start Event.
But when the Conversation starts, it becomes true (the same thing happens with SetActive)
What should I do?
Search found 36 matches
- Sat Aug 27, 2022 9:41 am
- Forum: Dialogue System for Unity
- Topic: I want to prevent Sequence skipping and etc
- Replies: 5
- Views: 544
- Fri Aug 26, 2022 11:09 pm
- Forum: Dialogue System for Unity
- Topic: I want to prevent Sequence skipping and etc
- Replies: 5
- Views: 544
Re: I want to prevent Sequence skipping and etc
Thank you, it's mostly worked out!
However, I failed to control using with Unity Event.
Which Game Object and Component can be used to control Continue Mode in On Sequence Start/End Event?
However, I failed to control using with Unity Event.
Which Game Object and Component can be used to control Continue Mode in On Sequence Start/End Event?
- Fri Aug 26, 2022 10:15 am
- Forum: Dialogue System for Unity
- Topic: I want to prevent Sequence skipping and etc
- Replies: 5
- Views: 544
I want to prevent Sequence skipping and etc
01. While the Sequence is running, the Sequence skips when I click the Continue button. I want to prevent this. 02. At the end of the Conversation, Pressing the button continuously and quickly, Then the END Node's Sequence doesn't work that contain Delay(); command. The Sequence in the END Node is: ...
- Tue Aug 23, 2022 10:22 pm
- Forum: Dialogue System for Unity
- Topic: Set Sequence without typing
- Replies: 4
- Views: 522
Re: Set Sequence without typing
Sorry, I have an additional question. The action is currently taken when there is no next "Response(Even if it's an END Node, it runs at the start of the node. So I can't read the END Node's text lines(subtitle))". I want like this: At the END Node, Player pressing the continue button, Seq...
- Tue Aug 23, 2022 9:35 pm
- Forum: Dialogue System for Unity
- Topic: Set Sequence without typing
- Replies: 4
- Views: 522
Re: Set Sequence without typing
Wow, It works! Thank you so much, Tony!
- Tue Aug 23, 2022 9:11 am
- Forum: Dialogue System for Unity
- Topic: Set Sequence without typing
- Replies: 4
- Views: 522
Set Sequence without typing
At the end of the Conversation, I want to show this Sequence: Conversation UI disappears slowly, and the Camera returns to the original position. When I insert this lines into the END Node, I can accomplish. SetDialoguePanel(false,1); Camera(original,,1); But I want to show this Sequence when "...