Search found 14 matches

by w4der
Fri Mar 31, 2023 7:10 am
Forum: Quest Machine
Topic: Quest current node position for quest tracking on minimap
Replies: 1
Views: 1020

Quest current node position for quest tracking on minimap

Hi, I'm searching something that might help me to store position in 3D world for Minimap in my OpenWorld game. I'm using world streamer 2 to have open world - so not every game object in the scene will be available because of streaming. So I would like to store data like quest position in the quest ...
by w4der
Wed Mar 29, 2023 3:48 am
Forum: Dialogue System for Unity
Topic: OpenAI plugin - missing AI button
Replies: 9
Views: 454

Re: OpenAI plugin - missing AI button [Solved]

I had old version of Dialogue System 2.2.32.
After update it works!
Thank you!
by w4der
Tue Mar 28, 2023 4:29 pm
Forum: Dialogue System for Unity
Topic: OpenAI plugin - missing AI button
Replies: 9
Views: 454

Re: OpenAI plugin - missing AI button

Yes sure ;)
by w4der
Tue Mar 28, 2023 6:23 am
Forum: Dialogue System for Unity
Topic: OpenAI plugin - missing AI button
Replies: 9
Views: 454

Re: OpenAI plugin - missing AI button

Hi,
Thank you, the errors are gone, but I'm still not able to find AI button in the dialogue editor.

My inspector:
Screen_00354.png
Screen_00354.png (107.43 KiB) Viewed 435 times
Your Tutorial online:
Screen_00355.png
Screen_00355.png (388.5 KiB) Viewed 435 times
by w4der
Mon Mar 27, 2023 9:35 am
Forum: Dialogue System for Unity
Topic: OpenAI plugin - missing AI button
Replies: 9
Views: 454

Re: OpenAI plugin - missing AI button

And here is the correct way having the Assembly Definition, but as you can see there are many errors. Even if I added the correct assembly definitions.
by w4der
Mon Mar 27, 2023 8:45 am
Forum: Dialogue System for Unity
Topic: OpenAI plugin - missing AI button
Replies: 9
Views: 454

OpenAI plugin - missing AI button

Hi, I bought the OpenAI plugin. It is awesome! I have troubles with importing it to the project, because of lack of Assembly Definitions. Are you able to deliver Assembly Definitions like they were in the other packages like Quest Machine and Dialogue System? I tried to create the one Assembly Defin...
by w4der
Fri Mar 24, 2023 8:44 am
Forum: Quest Machine
Topic: Quest Machine and Localization Package
Replies: 1
Views: 998

Quest Machine and Localization Package

Hi,
I use Unity's localization package in Dialogue System. Now I'm wondering how to use it in the Quest Machine. I don't see any package to download. I also don't see any options in Quest Machine. Is it somewhere hidden?

Best Regards.
by w4der
Fri Feb 24, 2023 9:07 am
Forum: Quest Machine
Topic: How to debug quest in quest editor window
Replies: 3
Views: 919

Re: How to debug quest in quest editor window

Manny thanks! It is working!
by w4der
Fri Feb 24, 2023 8:43 am
Forum: Quest Machine
Topic: How to debug quest in quest editor window
Replies: 3
Views: 919

How to debug quest in quest editor window

Hi,
I saw at the tutorial that you are able to debug the quest in the quest editor.

I'm not able to do this. There are no errors.
by w4der
Tue Feb 21, 2023 2:04 pm
Forum: Dialogue System for Unity
Topic: how Play AudioWaitOnce(entrytaglocal) from script
Replies: 5
Views: 236

Re: how Play AudioWaitOnce(entrytaglocal) from script

Hi, I added the unity localization package and it works very good with the Dialogue Sequences with entrytaglocal. It doesn't work with the code below, because it doesn't add the locale identifier as it is done with the entrytaglocal. DialogueManager.PlaySequence($"AudioWaitOnce({audioClipName})...