Search found 4 matches

by krockhunter
Thu Mar 03, 2022 7:09 am
Forum: Dialogue System for Unity
Topic: Need help making cutscenes
Replies: 1
Views: 259

Need help making cutscenes

Hey guys, I am have ran into some trouble trying to create cutscenes with dialogue and everything in it and I was hoping someone would be able to help me work this whole thing out. I ran into this problem about a month ago, took some time off and now I am getting back into it. I know the basics of u...
by krockhunter
Mon Nov 29, 2021 9:00 pm
Forum: Dialogue System for Unity
Topic: How to run a separate scripts function in dialogue
Replies: 5
Views: 757

Re: How to run a separate scripts function in dialogue

So it looked like the Selector Use Standard UI Elements component was what I was missing from the player. Thanks for letting me know, I would have gone insane trying to figure this stuff out.
by krockhunter
Mon Nov 29, 2021 7:16 pm
Forum: Dialogue System for Unity
Topic: How to run a separate scripts function in dialogue
Replies: 5
Views: 757

Re: How to run a separate scripts function in dialogue

Yes. Add an instance of the 'Basic Standard Usable UI' prefab as a child of your thing you're going to talk to, and position it above the thing. You can restyle it to look however you want. I'm not sure how to get that to work, I have placed the prefab as a child of the person I am talking to but I...
by krockhunter
Mon Nov 29, 2021 12:34 am
Forum: Dialogue System for Unity
Topic: How to run a separate scripts function in dialogue
Replies: 5
Views: 757

How to run a separate scripts function in dialogue

Hi, I am quite new to Pixel Crushers Dialogue System and I am trying to run this line of code Player.MyInstance.GainXP(50); when a certain response is chosen by the player during a conversation. I tried placing it into the script part of the dialogue option but received this error Dialogue System: L...