Search found 16 matches

by tootyboi95
Mon Dec 13, 2021 11:26 am
Forum: Dialogue System for Unity
Topic: Variable does not refresh on Game Load
Replies: 3
Views: 377

Re: Variable does not refresh on Game Load

Hi Tony, Thanks for your reply. I do have a Dialogue System Saver component in my dialogue manager. However, this dialogue manager of mine is actually made to be a prefab that is used across all scenes (therefore, all of it has the same name). If so, do I need to assign different keys to the Dialogu...
by tootyboi95
Sun Dec 12, 2021 4:00 am
Forum: Dialogue System for Unity
Topic: Variable does not refresh on Game Load
Replies: 3
Views: 377

Variable does not refresh on Game Load

Hi Tony, I am currently experiencing some issues with variables not being refreshed upon a load game. I am currently using this guide to save and load my quest and dialogue states: https://www.pixelcrushers.com/phpbb/viewtopic.php?t=2796 . I am confident the save/load functionality in the linked pos...
by tootyboi95
Sun Nov 28, 2021 1:46 am
Forum: Dialogue System for Unity
Topic: Loading database across scenes
Replies: 1
Views: 371

Loading database across scenes

Hi Tony,

Whenever I load my game from another scene, the dialogue system initial database does not default to the loaded scene's initial database. Rather, the database is still set to the database of the scene before I loaded the game. Any idea why? Thanks!
by tootyboi95
Thu Nov 04, 2021 3:28 pm
Forum: Quest Machine
Topic: Quest Rewards
Replies: 1
Views: 573

Quest Rewards

Hi Tony, I am currently at a stage where I am implementing quest rewards upon quest completion. I intend to spawn a treasure chest as the quest reward. Therefore, I created a script that contains a method to spawn a chest near the player. I thought the most intuitive place to call this method would ...
by tootyboi95
Thu Oct 07, 2021 1:43 pm
Forum: Quest Machine
Topic: Journal & Alert UI Questions
Replies: 14
Views: 1663

Re: Journal & Alert UI Questions

Hi Tony, I believe I have found the solution to my issue. As per my suspicion, there was nothing wrong with my quest machine setup. My 'Dialogue System Quest Alert UI' component shouldn't be the issue, so it had to be Dialogue System. Turns out that I have set: Alert Settings > Allow Alerts During C...
by tootyboi95
Thu Oct 07, 2021 1:02 pm
Forum: Quest Machine
Topic: Journal & Alert UI Questions
Replies: 14
Views: 1663

Re: Journal & Alert UI Questions

Hi Tony, I followed your advice and realize that this works great with your demo scene. However, I also realize that there's something that's different between my setup and yours. I am using my dialogue system's alert UI integrated to Quest Machine. Therefore, I have attached the 'Dialogue System Qu...
by tootyboi95
Wed Oct 06, 2021 8:40 pm
Forum: Quest Machine
Topic: Journal & Alert UI Questions
Replies: 14
Views: 1663

Re: Journal & Alert UI Questions

Hi Tony, I believe I'm on the same page regarding what you said above. However, if I were to set alert UI text to the Active State for all quest nodes, I only see the alert UI as the 'Return to NPC' state gets active. In other words, I'm supposed to see alert UI panels appearing as quest machine ent...
by tootyboi95
Wed Oct 06, 2021 2:10 pm
Forum: Quest Machine
Topic: Journal & Alert UI Questions
Replies: 14
Views: 1663

Re: Journal & Alert UI Questions

Hi Tony, I've followed your advice and the quests are now automatically labelled as 'Completed' upon completion. Thanks! I have a question on Alert UIs. I have carefully followed all of your steps in this tutorial , and everything is working as expected. However, when I tried to add alert UI text bo...
by tootyboi95
Tue Oct 05, 2021 11:45 am
Forum: Quest Machine
Topic: Missing Lua functions
Replies: 3
Views: 671

Re: Missing Lua functions

Hi Tony,

Thanks for the reply. Interestingly, there is a Lua component that persists between scene. I reimported the Dialogue System asset and it finally worked (I might have imported Dialogue System a long time ago). Thanks!
by tootyboi95
Mon Oct 04, 2021 2:23 pm
Forum: Quest Machine
Topic: Missing Lua functions
Replies: 3
Views: 671

Missing Lua functions

Hi Tony, I have been enjoying your package alot. I apologize for bombarding you with so many questions; I have been working on the suggestions you have been giving concurrent to these issues that I have been facing. I can't seem to find similar issues in the forum for this particular issue, so here ...