Search found 13 matches

by SummonerHolly
Tue Mar 30, 2021 4:44 pm
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Okay done and done!!

This has got all me set! I'll be fully recommending this system to anyone who'll listen! :)

Thank for everything!
by SummonerHolly
Tue Mar 30, 2021 1:57 pm
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Okay this is awesome! So I've managed to use this system with an OnEnable Trigger uniquely for each Dialogue System Trigger, so whenever I want to play a line of dialogue I enable it from script! This works perfectly and doesn't add much work to the system at all ^^ My only concern with this is whet...
by SummonerHolly
Tue Mar 30, 2021 5:42 am
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Hey Tony! So yep! I've got objects for all the characters attached to my DDOL Dialogue Manager, I've set them to Subtitle Panel 2 by default so they show up in that opening sequence in the right position! So from image 1 to image 2 those are two different conversation entries, so yeah in START node ...
by SummonerHolly
Mon Mar 29, 2021 3:06 pm
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Hey! So this is hopefully the last time I'll be bothering you as this seems like the last wrinkle I need to ask about! ^^ I have the issue I've posted a pic of (excuse the nude barbie doll character refs xD) here: Brief description of the issue - a character hops panel subtitle positions from 2 to 1...
by SummonerHolly
Sun Mar 28, 2021 8:00 am
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Ah that's done it!

Amazing yet again - thanks so much for the help! :D

This is going to be great, after spending some time attempting to make my own system I can really appreciate all the hard work has gone into making this work and also be super easy to use!
by SummonerHolly
Sat Mar 27, 2021 4:34 pm
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Interesting! I don't have this field on mine:

Do I have to update maybe?
by SummonerHolly
Sat Mar 27, 2021 3:26 pm
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Hey!

So yep, each time I use it I'm doing so in the start node.

And wait for close is ticked on the template standard dialogue UI parent, but I can't find the value for doing so individually on the subtitle panels - am I missing it there?
by SummonerHolly
Sat Mar 27, 2021 2:29 pm
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

So I've got to a really good spot with the Editor, I've been browsing topics and finding answers for all my questions! The sorting folder / solution specifically is fantastic, knowing that Disco Elysium goes for the single database solution gave me a lot of confidence to go with that! It's been grea...
by SummonerHolly
Wed Mar 24, 2021 11:17 am
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

You are being super helpful in fact!

This latest patch does it so I'm going to explore this and learn a little more, I really appreciate you going the extra mile here!
by SummonerHolly
Wed Mar 24, 2021 7:07 am
Forum: Dialogue System for Unity
Topic: Arranging Fields- Not Visually Showing Up
Replies: 25
Views: 655

Re: Arranging Fields- Not Visually Showing Up

Hey Tony! Just got a couple of errors after importing both of those packages: Assets\Plugins\Pixel Crushers\Dialogue System\Scripts\UI\Standard\Dialogue\StandardDialogueUI.cs(97,40): error CS1061: 'StandardUIDialogueControls' does not contain a definition for 'waitForClose' and no accessible extensi...