Search found 11 matches
- Mon May 22, 2023 12:29 pm
- Forum: Quest Machine
- Topic: Quest Machine Articy Draft Import Errors
- Replies: 3
- Views: 819
Re: Quest Machine Articy Draft Import Errors
Perfect, thanks Tony!
- Sun May 21, 2023 2:15 pm
- Forum: Quest Machine
- Topic: Quest Machine Articy Draft Import Errors
- Replies: 3
- Views: 819
Quest Machine Articy Draft Import Errors
Hi, I am getting some errors when trying to use Articy Draft 3 with Quest Machine and I'm not sure if I'm missing something simple. I have completed these steps from the Articy_Support Doc using the Quest Machine Test Data project How To Set Up articy:draft Integration To enable articy:draft / Quest...
- Tue May 11, 2021 6:56 am
- Forum: Dialogue System for Unity
- Topic: Hide NPC Name When Response Menu Shows
- Replies: 3
- Views: 374
Re: Hide NPC Name When Response Menu Shows
Worked perfectly, thank you!
- Mon May 10, 2021 1:42 pm
- Forum: Dialogue System for Unity
- Topic: Hide NPC Name When Response Menu Shows
- Replies: 3
- Views: 374
Hide NPC Name When Response Menu Shows
Hi, Sorry if this has been covered before, I have searched the forum and been through the Dialogue Manager and UI options but I can't seem to find the right options. When the response menu comes up I would like to hide the NPC name so that I can have all the names in the same place without the text ...
- Wed Mar 17, 2021 11:36 am
- Forum: Quest Machine
- Topic: Counting up for quest time
- Replies: 13
- Views: 2206
Re: Counting up for quest time
Hi, So I think I've got it to work now. I just changed the check for the message to be separate from the counter and for each node when they become true it makes the RunTimer node inactive to stop the timer counting up. I've tested it quite a bit and it seems to work so fingers crossed! Thank you fo...
- Wed Mar 17, 2021 10:46 am
- Forum: Quest Machine
- Topic: Counting up for quest time
- Replies: 13
- Views: 2206
Re: Counting up for quest time
Hi,
Thanks that does help. It still doesn't work fully but I'll have a play around with it a bit more and see what I can do.
Thanks that does help. It still doesn't work fully but I'll have a play around with it a bit more and see what I can do.
- Wed Mar 17, 2021 6:06 am
- Forum: Quest Machine
- Topic: Counting up for quest time
- Replies: 13
- Views: 2206
Re: Counting up for quest time
Hi, Yes, they are all activating. Ok great I will give the Debug Logs a try. Thanks for all your help Edit - I think the issue might be that when the timer hits the minimum number for a node it sets it to true and then it always stays true so even when the number goes into the next bracket when the ...
- Tue Mar 16, 2021 3:54 pm
- Forum: Quest Machine
- Topic: Counting up for quest time
- Replies: 13
- Views: 2206
Re: Counting up for quest time
Hi, That's great, thank you very much. The Timer seems to be counting up properly and the fail state is activated if you don't complete it in time but it seems to always activate the first condition when I send the message even when it takes over 10 seconds or more. Do you have any idea what I could...
- Tue Mar 16, 2021 10:43 am
- Forum: Quest Machine
- Topic: Counting up for quest time
- Replies: 13
- Views: 2206
Re: Counting up for quest time
Hey, I'm sorry to be a pain but I don't think I'm doing the right things with the script. I've added a variable at the top for maxTime and then changed the Tick method to countup and stop when it hits maxtime but I'm not really sure what I'm doing. Is this the right kind of thing? I have a counter i...
- Tue Mar 16, 2021 7:55 am
- Forum: Quest Machine
- Topic: Counting up for quest time
- Replies: 13
- Views: 2206
Re: Counting up for quest time
Hi,
Thanks for the quick reply. Which script would it be that I would need to make a copy of and change? Is it TimerQuestCondition, QuestTimerManager or something else?
Sorry for the silly question!
Thanks for the quick reply. Which script would it be that I would need to make a copy of and change? Is it TimerQuestCondition, QuestTimerManager or something else?
Sorry for the silly question!