Search found 35 matches

by junwi21
Sat Oct 14, 2023 1:50 pm
Forum: Quest Machine
Topic: Quest Won't Stop Showing In the HUD
Replies: 3
Views: 4445

Re: Quest Won't Stop Showing In the HUD

So, this is not happening with an unmodified Quest HUD prefab. I was looking for differences.
My edited prefab has a custom tag on it (I use it the tag to fade out the Quest HUD during dialog)

I moved the tag and the canvas group for fading out to the Content Panel child instead and it works.
by junwi21
Sat Oct 14, 2023 2:37 am
Forum: Quest Machine
Topic: Quest Won't Stop Showing In the HUD
Replies: 3
Views: 4445

Quest Won't Stop Showing In the HUD

I have "untrack completed quests" checked in my config and I confirm the quest is being marked completed. I also set so only active quest should show in HUD But when I complete the quest, it doesn't disappear from the HUD. Odd thing is - when I have another quest in the log, the first one ...
by junwi21
Wed Oct 11, 2023 1:50 am
Forum: Quest Machine
Topic: Change Quest State Based On Player Inventory
Replies: 1
Views: 5302

Change Quest State Based On Player Inventory

Hi, I'm implementing a fetch quest in my game. However, I only want to have the player be able to complete the quest if they have the item currently in their inventory. So, if they drop the item or lose it, I want the quest to go back to the previous step. I did a search and the closest thing I coul...
by junwi21
Fri Jun 09, 2023 8:07 am
Forum: Quest Machine
Topic: Can't Find Where Message Is Consumed
Replies: 3
Views: 386

Re: Can't Find Where Message Is Consumed

Hello,

Ahhh thank you! I put the listener on a debug game object while I was testing things. :lol: I wouldn't have thought to look there.
by junwi21
Fri Jun 09, 2023 4:03 am
Forum: Quest Machine
Topic: Can't Find Where Message Is Consumed
Replies: 3
Views: 386

Can't Find Where Message Is Consumed

So, I have a quest where I'm sending a particular message on quest completion. However, it's been a while since I opened this project, so I do not remember where I'm listening for this message. I've been searching around my scene but I don't know where the event listener is or if I'm even using an e...
by junwi21
Sun Aug 28, 2022 4:32 am
Forum: Dialogue System for Unity
Topic: Send Dialog via Script
Replies: 1
Views: 202

Send Dialog via Script

Say I have a dialogue open, is there a way I can interrupt what's currently displayed and display some other text instead via script? I don't want it to instantly appear.
by junwi21
Mon Dec 06, 2021 8:12 pm
Forum: Quest Machine
Topic: Can't accept quest within dialog
Replies: 4
Views: 781

Re: Can't accept quest within dialog

It's in the quest database and the questgiver's list
by junwi21
Mon Dec 06, 2021 5:41 pm
Forum: Quest Machine
Topic: Can't accept quest within dialog
Replies: 4
Views: 781

Re: Can't accept quest within dialog

Thanks, can you tell me why it's not being added to the player's quest journal though?
by junwi21
Mon Dec 06, 2021 4:40 pm
Forum: Dialogue System for Unity
Topic: How to force display whole message
Replies: 3
Views: 376

Re: How to force display whole message

It's not being added to the player's quest journal.
by junwi21
Mon Dec 06, 2021 3:48 pm
Forum: Dialogue System for Unity
Topic: How to force display whole message
Replies: 3
Views: 376

Re: How to force display whole message

Actually clicking completes the dialog if it's not completed before moving onto the next option. This is what i want. However, with the very first dialog message, if i click too fast before the message has begun, it will skip to the next message instead of displaying the full message or it will just...