Thank you Tomy!
The two first examples are working, but the "Simultaneous Conversations" still not working. The error is in decompress package, I've run the updater 1x->2x but nothing happens. Any idea to fix it?
Thanks!
Search found 6 matches
- Mon Jun 24, 2019 1:12 pm
- Forum: Dialogue System for Unity
- Topic: Extras packages not working
- Replies: 3
- Views: 263
- Sat Jun 22, 2019 12:37 pm
- Forum: Dialogue System for Unity
- Topic: Extras packages not working
- Replies: 3
- Views: 263
Extras packages not working
Hi, I'm interested in some packages from the extras, but they aren't working. These packages are: - Interjectable Dialogue UI Example. There is a download error from the server. - Skill Check Example. Same error (download error). - Simultaneous conversations. The error is in Unity. "Couldn' t d...
- Thu Jun 13, 2019 8:26 am
- Forum: Dialogue System for Unity
- Topic: Activate dialogue options via scripting
- Replies: 3
- Views: 268
Re: Activate dialogue options via scripting
Thank you!
That is working but showing the options as not elegible, but if I don't want show options until the action is completed, could it be possible? Like waiting until something is done.
Thanks in advance.
That is working but showing the options as not elegible, but if I don't want show options until the action is completed, could it be possible? Like waiting until something is done.
Thanks in advance.
- Wed Jun 12, 2019 12:55 pm
- Forum: Dialogue System for Unity
- Topic: Activate dialogue options via scripting
- Replies: 3
- Views: 268
Activate dialogue options via scripting
Hello, I don't know how can I activate/desactivate options in the dialogue via scripting in "real time". For example: Start conversation: - Hello - Hello, how are you? And now there is no options until the player interact with a coke (for example), so in scripting I have this: DialogueLua....
- Fri Jun 07, 2019 8:20 am
- Forum: Dialogue System for Unity
- Topic: How to change Actors in runtime
- Replies: 2
- Views: 1124
Re: How to change Actors in runtime
Oh, thank you so much. I'll try it now.
Regards.
Regards.
- Fri Jun 07, 2019 7:50 am
- Forum: Dialogue System for Unity
- Topic: How to change Actors in runtime
- Replies: 2
- Views: 1124
How to change Actors in runtime
Hi,
I want to make a default conversation based on who is speaking. I want to start a conversation by script with random actors (or also set the actors by scripting). That conversation will have conditions based on who is speaking.
Is there any way to do this??
Thanks in advance.
I want to make a default conversation based on who is speaking. I want to start a conversation by script with random actors (or also set the actors by scripting). That conversation will have conditions based on who is speaking.
Is there any way to do this??
Thanks in advance.