Search found 6 matches
- Wed Aug 26, 2020 12:30 pm
- Forum: Dialogue System for Unity
- Topic: New Input System
- Replies: 4
- Views: 2257
Re: New Input System
OK - I figured it out! Thanks for the help
- Wed Aug 26, 2020 9:49 am
- Forum: Dialogue System for Unity
- Topic: New Input System
- Replies: 4
- Views: 2257
Re: New Input System
Hi Tony Thx for the reply! I've done as requested, registered the controls, ticked the use input box, read the manual; but I can't see how this has effected the InputDeviceManager . I'm actually trying to setup an MS 360 Gamepad controller to work with the DialogSystem. How do I remove the Joystick ...
- Tue Aug 25, 2020 1:55 pm
- Forum: Dialogue System for Unity
- Topic: New Input System
- Replies: 4
- Views: 2257
New Input System
Hi Tony, Sry to bug you with this one: error is InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. UnityEngine.Input.get_mousePosition () (at <2db13ba0d52343228aa9892c408fb...
- Tue Jul 07, 2020 12:33 pm
- Forum: Dialogue System for Unity
- Topic: Source code
- Replies: 1
- Views: 206
Source code
Hi Tony
1. I'm sure someone will have asked this before, so sorry, but how do I get the scripts to look at? Currently, I only see the wrappers.
Thanks!
1. I'm sure someone will have asked this before, so sorry, but how do I get the scripts to look at? Currently, I only see the wrappers.
Thanks!
- Thu May 30, 2019 3:26 am
- Forum: Dialogue System for Unity
- Topic: Script change of conversation
- Replies: 3
- Views: 1024
Re: Script change of conversation
Thanks, Tony
- Wed May 29, 2019 6:24 am
- Forum: Dialogue System for Unity
- Topic: Script change of conversation
- Replies: 3
- Views: 1024
Script change of conversation
HI PixCrushers. I have a BarkOnIdle script. The NPC barks random calls to barks like: "Get me out of this oven!!". The BarkOnIdle selects conversation nodes set to 'random'. Once out the NPC follows player, and cracks jokes. I tried to keep the jokes in the same conversation, using a boole...