Search found 241 matches
- Sun Aug 25, 2019 6:49 pm
- Forum: Dialogue System for Unity
- Topic: Blinking cursor when the text is finished
- Replies: 13
- Views: 4024
Re: Blinking cursor when the text is finished
I tried that and modified it for my needs. It worked well, but what I didn't like is it put the sprite at the very end as soon as the text completed, almost as if it was part of the dialogue. I thought it would look better if there was a delay before it showed up. I thought this would be extremely s...
- Sun Aug 25, 2019 4:40 pm
- Forum: Dialogue System for Unity
- Topic: How do I shrink a Response Button Template?
- Replies: 11
- Views: 2158
Re: How do I shrink a Response Button Template?
I'm sure there's a logic to it somewhere. Maybe you have to quest through a dark dungeon to find it. I still muddle through myself. In this case, I saw that the button's Rect Transform > Height was grayed out and set to an automatic value. So I played with its parent until I could get it to be edit...
- Sun Aug 25, 2019 4:32 pm
- Forum: Dialogue System for Unity
- Topic: How do I shrink a Response Button Template?
- Replies: 11
- Views: 2158
Re: How do I shrink a Response Button Template?
In the end, the key was to untick the Content GameObject's Vertical Layout Group > Control Child Size. Of course (???)! I know this is more about Unity and your library, but does that make sense to you? I've been trying to learn how Unity layout works ever since I started learning Unity, and have n...
- Sat Aug 24, 2019 11:58 pm
- Forum: Dialogue System for Unity
- Topic: Blinking cursor when the text is finished
- Replies: 13
- Views: 4024
Re: Blinking cursor when the text is finished
Here's a gif showing it happening (notice the left and side text): https://cdn.discordapp.com/attachments/ ... 71/gif.gif
I'll email you my project. Thanks!
I'll email you my project. Thanks!
- Sat Aug 24, 2019 11:53 pm
- Forum: Dialogue System for Unity
- Topic: Blinking cursor when the text is finished
- Replies: 13
- Views: 4024
Re: Blinking cursor when the text is finished
Here's a gif of it: https://cdn.discordapp.com/attachments/ ... 71/gif.gif
It's modifying this text object:
It's modifying this text object:
- Sat Aug 24, 2019 11:45 pm
- Forum: Dialogue System for Unity
- Topic: Blinking cursor when the text is finished
- Replies: 13
- Views: 4024
Re: Blinking cursor when the text is finished
Yeah, as I suspected, this is having no effect on the text I see on the screen: using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using System; public class BlinkingCursorOnEnd : MonoBehaviour { public TextMeshProUGUI text; private bool blink = false; public...
- Sat Aug 24, 2019 11:30 pm
- Forum: Dialogue System for Unity
- Topic: Blinking cursor when the text is finished
- Replies: 13
- Views: 4024
Re: Blinking cursor when the text is finished
As far as I can tell, this event receives no parameters. How do I get the text inside the that OnEnd()? I know I could pass the text in as a field, but I have a feeling that would be the incorrect way to do things.
- Sat Aug 24, 2019 11:24 pm
- Forum: Dialogue System for Unity
- Topic: How do I hide a text panel if nothing's been said yet?
- Replies: 6
- Views: 1050
Re: How do I hide a text panel if nothing's been said yet?
Cool, I did that and it fixed the problem. Thanks!
- Sat Aug 24, 2019 10:42 pm
- Forum: Dialogue System for Unity
- Topic: How do I shrink a Response Button Template?
- Replies: 11
- Views: 2158
Re: How do I shrink a Response Button Template?
Unless I'm misunderstanding something, I think my pictures show it already doing all those things. Reducing the layout group's min height makes no difference.
- Sat Aug 24, 2019 10:19 pm
- Forum: Dialogue System for Unity
- Topic: Blinking cursor when the text is finished
- Replies: 13
- Views: 4024