Search found 4 matches

by DeadlyAccurate
Sat Dec 22, 2018 12:39 am
Forum: Dialogue System for Unity
Topic: [SOLVED] Questions about the Abandonable setting
Replies: 2
Views: 384

Re: Questions about the Abandonable setting

Excellent! Thanks so much.
by DeadlyAccurate
Fri Dec 21, 2018 5:11 pm
Forum: Dialogue System for Unity
Topic: [SOLVED] Questions about the Abandonable setting
Replies: 2
Views: 384

[SOLVED] Questions about the Abandonable setting

I set a quest to Abandonable, and the first time I abandon it, this is what the quest journal looks like: Desktop 12-21-2018 4-01-49 PM-800.png Edit: No clue what's going on with the images. Now they're all out of order. I'll try to explain what's going on. The first time I abandon, the abandon butt...
by DeadlyAccurate
Wed Dec 19, 2018 6:44 pm
Forum: Dialogue System for Unity
Topic: [SOLVED] Starting a quest two ways - different quest log text
Replies: 3
Views: 356

[SOLVED] Starting a quest two ways - different quest log text

I want to be able to start a quest two different ways, such as talking to an NPC ("Hey, go find my MacGuffin,") or finding the quest item ("You found a MacGuffin. You should find out who it belongs to.") I've figured out how to branch the conversation text depending on how you st...