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Here is a list of all variables with links to the classes they belong to:
- i -
- id : PixelCrushers.LoveHate.Faction
- idColumn : PixelCrushers.LoveHate.FactionDatabaseImportExportCSVWindow.Prefs
- impact : PixelCrushers.LoveHate.AbstractAuraTrigger, PixelCrushers.LoveHate.Deed, PixelCrushers.LoveHate.DeedOverrideInfo, PixelCrushers.LoveHate.DeedTemplate, PixelCrushers.LoveHate.Rumor
- impressionability : PixelCrushers.LoveHate.FactionMember
- inheritable : GameCreator.LoveHate.ActionSetRelationshipInheritability, PixelCrushers.LoveHate.PlayMaker.SetRelationshipInheritabilty, PixelCrushers.LoveHate.plyGame.SetRelationshipInheritability_plyBlock, PixelCrushers.LoveHate.Relationship
- inheritedRelationshipsFoldout : PixelCrushers.LoveHate.FactionDatabaseEditor.FactionDatabaseFoldouts
- inheritRelationships : GameCreator.LoveHate.ActionRemoveDirectParent, Makinom.Schematics.Nodes.RemoveDirectParentStep, ORKFramework.Events.Steps.RemoveDirectParentStep, PixelCrushers.LoveHate.PlayMaker.RemoveDirectParent, PixelCrushers.LoveHate.plyGame.RemoveDirectParent_plyBlock
- initialDominance : PixelCrushers.LoveHate.EmeraldAISupport.EmeraldAILoveHateMember
- inputDevice : PixelCrushers.InputDeviceManager
- inputID : PixelCrushers.LoveHate.MakinomSupport.AuraEventMachine, PixelCrushers.LoveHate.MakinomSupport.LoveHateEventMachine
- instructions : PixelCrushers.SaveSystemTestMenu
- instructionsDuration : PixelCrushers.SaveSystemTestMenu
- insultButton : PixelCrushers.LoveHate.Example.InteractionUI
- interactionPanel : PixelCrushers.LoveHate.Example.InteractionUI
- intNames : PixelCrushers.PlayMakerGlobalVariableSaver.Data
- introCanvasGroup : PixelCrushers.LoveHate.Example.InteractionUI
- ints : PixelCrushers.AnimatorSaver.Data
- intValues : PixelCrushers.PlayMakerGlobalVariableSaver.Data
- invert : PixelCrushers.InputDeviceManagerEditor.InputAxis
- isTriggered : PixelCrushers.AnimatorSaver.TriggerData