This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.SetLocalizedFont | |
virtual void | SetCurrentLocalizedFont () |
Protected Member Functions inherited from PixelCrushers.SetLocalizedFont | |
virtual void | Awake () |
virtual void | Start () |
virtual void | OnDestroy () |
virtual void | OnEnable () |
virtual void | OnLanguageChanged (string language) |
Protected Attributes inherited from PixelCrushers.SetLocalizedFont | |
bool | m_setOnEnable = true |
LocalizedFonts | m_localizedFonts = null |
bool | m_started = false |
float | m_initialFontSize = -1 |
UnityEngine.UI.Text | text |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.