This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.SetEventSystem | |
void | AssignEventSystemToHierarchy (UnityEngine.EventSystems.EventSystem eventSystem) |
Public Attributes inherited from PixelCrushers.SetEventSystem | |
UnityEngine.EventSystems.EventSystem | eventSystem |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.