This wrapper for PixelCrushers.ScenePortal keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.ScenePortal | |
virtual void | UsePortal () |
Protected Member Functions inherited from PixelCrushers.ScenePortal | |
void | LoadScene () |
Properties inherited from PixelCrushers.ScenePortal | |
string | requiredTag [get, set] |
string | destinationSceneName [get, set] |
string | spawnpointNameInDestinationScene [get, set] |
bool | isLoadingScene [get, set] |
UnityEngine.Events.UnityEvent | onUsePortal [get] |
This wrapper for PixelCrushers.ScenePortal keeps references intact if you switch between the compiled assembly and source code versions of the original class.