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PixelCrushers.Wrappers.CollisionEvent Class Reference

This wrapper for PixelCrushers.CollisionEvent keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.Wrappers.CollisionEvent:
Collaboration diagram for PixelCrushers.Wrappers.CollisionEvent:

Additional Inherited Members

- Public Member Functions inherited from PixelCrushers.TagMaskEvent
bool IsInTagMask (string tag)
 
- Public Attributes inherited from PixelCrushers.TagMaskEvent
TagMask tagMask = new TagMask()
 
- Protected Member Functions inherited from PixelCrushers.CollisionEvent
virtual void OnCollisionEnter (Collision collision)
 
virtual void OnCollisionExit (Collision collision)
 
virtual void OnCollisionEnter2D (Collision2D collision)
 
virtual void OnCollisionExit2D (Collision2D collision)
 
- Properties inherited from PixelCrushers.CollisionEvent
GameObjectUnityEvent onCollisionEnter [get, set]
 
GameObjectUnityEvent onCollisionExit [get, set]
 

Detailed Description

This wrapper for PixelCrushers.CollisionEvent keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: