This wrapper for PixelCrushers.CheckPhysics2D keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Attributes inherited from PixelCrushers.CheckPhysics2D | |
UnityEvent | usePhysics2DDefined = new UnityEvent() |
UnityEvent | usePhysics2DUndefined = new UnityEvent() |
This wrapper for PixelCrushers.CheckPhysics2D keeps references intact if you switch between the compiled assembly and source code versions of the original class.