This wrapper for PixelCrushers.AutoSaveLoad keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.AutoSaveLoad | |
void | Restart (string startingSceneName) |
Clears the saved game data and restarts the game at a specified scene. | |
Public Attributes inherited from PixelCrushers.AutoSaveLoad | |
int | saveSlotNumber = 1 |
int[] | dontSaveInScenes = new int[0] |
bool | loadOnStart = true |
bool | saveOnQuit = true |
bool | saveOnPause = true |
bool | saveOnLoseFocus = false |
This wrapper for PixelCrushers.AutoSaveLoad keeps references intact if you switch between the compiled assembly and source code versions of the original class.