Loading...
Searching...
No Matches
PixelCrushers.Wrappers.AutoSaveLoad Class Reference

This wrapper for PixelCrushers.AutoSaveLoad keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.Wrappers.AutoSaveLoad:
Collaboration diagram for PixelCrushers.Wrappers.AutoSaveLoad:

Additional Inherited Members

- Public Member Functions inherited from PixelCrushers.AutoSaveLoad
void Restart (string startingSceneName)
 Clears the saved game data and restarts the game at a specified scene.
 
- Public Attributes inherited from PixelCrushers.AutoSaveLoad
int saveSlotNumber = 1
 
int[] dontSaveInScenes = new int[0]
 
bool loadOnStart = true
 
bool saveOnQuit = true
 
bool saveOnPause = true
 
bool saveOnLoseFocus = false
 

Detailed Description

This wrapper for PixelCrushers.AutoSaveLoad keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: