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PixelCrushers.ShowCursorWhileEnabled Class Reference

Shows the cursor when this component is enabled. More...

Inheritance diagram for PixelCrushers.ShowCursorWhileEnabled:
Collaboration diagram for PixelCrushers.ShowCursorWhileEnabled:

Detailed Description

Shows the cursor when this component is enabled.

Typically add to a UI. When the UI GameObject is activated, the component becomes enabled and shows the cursor, if the InputDeviceManager is in Mouse mode or if there's no InputDeviceManager in the scene.


The documentation for this class was generated from the following file: