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PixelCrushers.LoveHate.DeedReactionEvents.Reaction Class Reference

Public Member Functions

 Reaction ()
 
 Reaction (float min, float max, Temperament temperament)
 

Public Attributes

float min
 
float max
 
Temperament temperament = RangeAnimation.AllTemperaments
 
UnityEvent onReact = new UnityEvent()
 

Constructor & Destructor Documentation

◆ Reaction() [1/2]

PixelCrushers.LoveHate.DeedReactionEvents.Reaction.Reaction ( )
inline

◆ Reaction() [2/2]

PixelCrushers.LoveHate.DeedReactionEvents.Reaction.Reaction ( float  min,
float  max,
Temperament  temperament 
)
inline

Member Data Documentation

◆ max

float PixelCrushers.LoveHate.DeedReactionEvents.Reaction.max

◆ min

float PixelCrushers.LoveHate.DeedReactionEvents.Reaction.min

◆ onReact

UnityEvent PixelCrushers.LoveHate.DeedReactionEvents.Reaction.onReact = new UnityEvent()

◆ temperament

Temperament PixelCrushers.LoveHate.DeedReactionEvents.Reaction.temperament = RangeAnimation.AllTemperaments

The documentation for this class was generated from the following file: