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PixelCrushers.AlwaysFaceCamera Class Reference

Always keeps the GameObject facing the main camera. More...

Inheritance diagram for PixelCrushers.AlwaysFaceCamera:
Collaboration diagram for PixelCrushers.AlwaysFaceCamera:

Properties

bool yAxisOnly [get, set]
 Set true to leave Y rotation untouched.
 
bool rotate180 [get, set]
 

Detailed Description

Always keeps the GameObject facing the main camera.

Property Documentation

◆ rotate180

bool PixelCrushers.AlwaysFaceCamera.rotate180
getset

◆ yAxisOnly

bool PixelCrushers.AlwaysFaceCamera.yAxisOnly
getset

Set true to leave Y rotation untouched.


The documentation for this class was generated from the following file: