◆ ActionLoveHateSwitchFaction()
AC.ActionLoveHateSwitchFaction.ActionLoveHateSwitchFaction |
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◆ AssignValues()
override void AC.ActionLoveHateSwitchFaction.AssignValues |
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List< ActionParameter > |
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◆ Run()
override float AC.ActionLoveHateSwitchFaction.Run |
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◆ constantID
int AC.ActionLoveHateSwitchFaction.constantID = 0 |
◆ factionManager
◆ factionMember
FactionMember AC.ActionLoveHateSwitchFaction.factionMember = null |
◆ factionMemberParameterID
int AC.ActionLoveHateSwitchFaction.factionMemberParameterID = -1 |
◆ factionName
string AC.ActionLoveHateSwitchFaction.factionName = string.Empty |
◆ factionNameParameterID
int AC.ActionLoveHateSwitchFaction.factionNameParameterID = -1 |
◆ factionSpecifier
FactionSpecifier AC.ActionLoveHateSwitchFaction.factionSpecifier = FactionSpecifier.FactionMember |
◆ newFactionName
string AC.ActionLoveHateSwitchFaction.newFactionName = string.Empty |
◆ newFactionNameParameterID
int AC.ActionLoveHateSwitchFaction.newFactionNameParameterID = -1 |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Integration/Adventure Creator Support/Assets/Pixel Crushers/LoveHate/Third Party Support/Adventure Creator Support/Scripts/Actions/ActionLoveHateSwitchFaction.cs