◆ ActionLoveHateReportDeed()
AC.ActionLoveHateReportDeed.ActionLoveHateReportDeed |
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◆ AssignValues()
override void AC.ActionLoveHateReportDeed.AssignValues |
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List< ActionParameter > |
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◆ Run()
override float AC.ActionLoveHateReportDeed.Run |
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◆ actor
◆ actorParameterID
int AC.ActionLoveHateReportDeed.actorParameterID = -1 |
◆ constantID
int AC.ActionLoveHateReportDeed.constantID = 0 |
◆ deedTag
string AC.ActionLoveHateReportDeed.deedTag = string.Empty |
◆ deedTagParameterID
int AC.ActionLoveHateReportDeed.deedTagParameterID = -1 |
◆ target
◆ targetParameterID
int AC.ActionLoveHateReportDeed.targetParameterID = -1 |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Integration/Adventure Creator Support/Assets/Pixel Crushers/LoveHate/Third Party Support/Adventure Creator Support/Scripts/Actions/ActionLoveHateReportDeed.cs