Component > Pixel Crushers > Dialogue System > UI > Override > Override Display Settings
Overrides the Dialogue Manager's Display Settings for conversations involving this GameObject.
Property | Function |
---|---|
Display Settings | The display settings to use for conversations involving this GameObject. |
Priority | When both participants have overrides, the higher priority takes precedence. |
This component overrides the Dialogue Manager's Display Settings for conversations involving this GameObject.
If you only want to override the Dialogue Manager's Dialogue UI but keep all of the Dialogue Manager's other display settings, use Override Dialogue UI instead.
If a conversation has conversation-specific overrides (as set in the Dialogue Editor), they will take precedence over this component.