Here is a list of all namespace functions with links to the namespace documentation for each function:
- a -
AcceptedTextDelegate() :
PixelCrushers.DialogueSystem
AssetLoadedDelegate() :
PixelCrushers.DialogueSystem
- b -
BarkUIDelegate() :
PixelCrushers.DialogueSystem.TextMeshProSupport
- c -
CurrentQuestEntryStateDelegate() :
PixelCrushers.DialogueSystem
CurrentQuestStateDelegate() :
PixelCrushers.DialogueSystem
- d -
DeselectedUsableObjectDelegate() :
PixelCrushers.DialogueSystem
DialogueEntrySpokenDelegate() :
PixelCrushers.DialogueSystem
DrawAssetInspectorDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
DrawConversationInspectorDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
DrawDialogueEntryInspectorDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
DrawDialogueEntryNodeDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
- g -
GetCustomSaveDataDelegate() :
PixelCrushers.DialogueSystem
GetDefaultSubtitleDurationDelegate() :
PixelCrushers.DialogueSystem
GetInputButtonDownDelegate() :
PixelCrushers.DialogueSystem
GetLocalizedTextDelegate() :
PixelCrushers.DialogueSystem
GlobalSearchAndReplaceDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
GlobalSearchDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
- i -
IsDialogueEntryValidDelegate() :
PixelCrushers.DialogueSystem
- l -
LuaChangedDelegate() :
PixelCrushers.DialogueSystem
LuaFunc() :
Language.Lua
- q -
QuestStateToStringDelegate() :
PixelCrushers.DialogueSystem
- s -
SelectedUsableObjectDelegate() :
PixelCrushers.DialogueSystem
SetQuestEntryStateDelegate() :
PixelCrushers.DialogueSystem
SetQuestStateDelegate() :
PixelCrushers.DialogueSystem
SetupDialogueEntryNodeContextMenuDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
SetupGenericDialogueEditorMenuDelegate() :
PixelCrushers.DialogueSystem.DialogueEditor
SetupGenericMenuDelegate() :
PixelCrushers.DialogueSystem
StringToQuestStateDelegate() :
PixelCrushers.DialogueSystem
- t -
ToggleChangedDelegate() :
PixelCrushers.DialogueSystem
TransformDelegate() :
PixelCrushers.DialogueSystem
TryDragAndDropDelegate() :
PixelCrushers.DialogueSystem
- u -
UsableDelegate() :
PixelCrushers.DialogueSystem
Dialogue System for Unity 2.2.50.1
www.pixelcrushers.com