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class | ActorSubtitleColor |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | AlertTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | AlwaysFaceCamera |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | AnimatedPortrait |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BarkDialogueUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BarkGroupManager |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BarkGroupMember |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BarkOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BarkOnIdle |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BarkTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | BringSubtitlePanelToFrontOnFocus |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | CinemachineCameraPriorityOnDialogueEvent |
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class | CommonLibraryLua |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ConditionObserver |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ConversationControl |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ConversationLogger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ConversationPositionStack |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ConversationStateSaver |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ConversationTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | CustomLuaFunctionInfo |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DefaultCameraAngle |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueActor |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueDatabase |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueSystemController |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueSystemEvents |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueSystemSaver |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueSystemSceneEvents |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | DialogueSystemTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ExtraDatabases |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | GameSaver |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | IncrementOnDestroy |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | LevelManager |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | LocalizedTextTable |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | LocalizeTextMesh |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | LuaConsole |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | LuaOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | LuaTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | OverrideActorName |
| OverrideActorName was renamed to DialogueActor. More...
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class | OverrideDialogueUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | OverrideDisplaySettings |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | OverrideUnityUIDialogueControls |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | PersistentActiveData |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | PersistentActiveDataMultiple |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | PersistentDestructible |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | PersistentPositionData |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | PreloadActorPortraits |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ProximitySelector |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | QuestLogWindowHotkey |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | QuestStateIndicator |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | QuestStateListener |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | QuestTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | RangeTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | Selector |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SelectorFollowTarget |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SelectorUseStandardUIElements |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SendMessageOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SequencerShortcuts |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SequenceTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SetActiveOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SetAnimationOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SetAnimatorStateOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SetComponentEnabledOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SetEnabledOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SetQuestStateOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | ShowCursorOnConversation |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | SMSDialogueUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardBarkUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardDialogueUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIButtonTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIColorText |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIContinueButtonFastForward |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIFoldoutTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIIgnorePauseCodes |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIInputField |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIMenuPanel |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIQuestLogWindow |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIQuestTitleButtonTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIQuestTracker |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIQuestTrackTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIResponseButton |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUISelectorElements |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUISubtitlePanel |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUITextTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUIToggleTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StandardUsableUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StartConversationOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StartSequenceOnDialogueEvent |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | StopConversationIfTooFar |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | TextlessBarkUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | TextMeshProTypewriterEffect |
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class | UIButtonKeyTrigger |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIBarkSubtitleDialogueUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIBarkUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIColorText |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIContinueButtonFastForward |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIDialogueUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIIgnorePauseCodes |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIQuestGroupTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIQuestLogWindow |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIQuestTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIQuestTitle |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIQuestTracker |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIQuestTrackTemplate |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIResponseButton |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUIScrollbarEnabler |
| Enables a scrollbar only if the content is larger than the container. More...
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class | UnityUISelectorDisplay |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUISelectorElements |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUITextFieldUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUITimer |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UnityUITypewriterEffect |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | Usable |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UsableUnityUI |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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class | UseAnimatedPortraits |
| This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
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