Default Camera Angle

Component > Pixel Crushers > Dialogue System > Actor > Default Camera Angle

Sets an actor's default camera angle.

Properties

Property Function
Camera Angle The default camera angle.

Details

Every actor has a default camera angle that cutscene sequences can reference. Unless specified otherwise, the angle is "Closeup". You can change an actor's angle by adding this component. For example, if the actor is a small child, you could set the default angle to "Down" to convey that others are taller than the actor and have to look down.

The camera angle must be defined in the Camera Angle Prefab or exist as a GameObject in the scene.

To use the default camera angle: Camera(default).


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