CmdAddCoins_DialogueSystem(int x) | Player | inline |
CmdAddExp_DialogueSystem(int x) | Player | inline |
CmdAddGold_DialogueSystem(int x) | Player | inline |
CmdAddHealth_DialogueSystem(int x) | Player | inline |
CmdAddInt_DialogueSystem(int x) | Player | inline |
CmdAddItemAmount_DialogueSystem(string itemName, int amount) | Player | inline |
CmdAddMana_DialogueSystem(int x) | Player | inline |
CmdAddSkillExp_DialogueSystem(int x) | Player | inline |
CmdAddStr_DialogueSystem(int x) | Player | inline |
CmdRequestMyClassName_DialogueSystem(string playerName) | Player | inline |
CmdSetSkillLevel_DialogueSystem(string skillName, int level) | Player | inline |
CmdSyncBoolVarToParty_DialogueSystem(string varName, bool value) | Player | inline |
CmdSyncFloatVarToParty_DialogueSystem(string varName, float value) | Player | inline |
CmdSyncStringVarToParty_DialogueSystem(string varName, string value) | Player | inline |
CmdUpdateDialogueSystemDataOnServer(string newData) | Player | inline |
CmdWarp_DialogueSystem(Vector3 destination) | Player | inline |
DealDamageAt_DialogueSystem(Entity entity, int amount) | Player | inline |
dialogueSystemData | Player | |
dsValidateAddPlayerCoins | Player | |
dsValidateAddPlayerExp | Player | |
dsValidateAddPlayerGold | Player | |
dsValidateAddPlayerHealth | Player | |
dsValidateAddPlayerInt | Player | |
dsValidateAddPlayerItem | Player | |
dsValidateAddPlayerMana | Player | |
dsValidateAddPlayerStr | Player | |
SyncVarToParty_DialogueSystem(string varName) | Player | inline |
TargetSetBoolVar_DialogueSystem(NetworkConnection target, string varName, bool value) | Player | inline |
TargetSetClassName_DialogueSystem(NetworkConnection target, string className) | Player | inline |
TargetSetFloatVar_DialogueSystem(NetworkConnection target, string varName, float value) | Player | inline |
TargetSetStringVar_DialogueSystem(NetworkConnection target, string varName, string value) | Player | inline |
TargetUseTrigger_DialogueSystem(NetworkConnection target, GameObject triggerObject) | Player | inline |
UpdateDialogueSystemData() | Player | inline |
UpdateDialogueSystemDataNow() | Player | inlineprotected |
usePortraitIconForConversations | Player | |