PixelCrushers.Wrappers.TimedEvent Class Reference

This wrapper for PixelCrushers.TimedEvent keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.Wrappers.TimedEvent:
Collaboration diagram for PixelCrushers.Wrappers.TimedEvent:

Additional Inherited Members

- Public Types inherited from PixelCrushers.TimedEvent
enum  TimingMode { Seconds , Frames }
 
- Public Member Functions inherited from PixelCrushers.TimedEvent
virtual void StartTimer ()
 Starts the timer manually.
 
virtual void StartTimer (float duration)
 Starts the timer manually with a specified duration.
 
void DestroyUnityObject (UnityEngine.Object o)
 
- Protected Member Functions inherited from PixelCrushers.TimedEvent
virtual void Start ()
 
virtual void OnEnable ()
 
virtual void OnDisable ()
 
virtual void CancelTimer ()
 Cancels the timer's current countdown.
 
virtual void TimeReached ()
 
- Properties inherited from PixelCrushers.TimedEvent
TimingMode mode [get, set]
 Count duration in seconds or number of frames.
 
float duration [get, set]
 After starting timer, if Mode is Seconds, wait this many seconds before firing event.
 
int frames [get, set]
 After starting timer, if Mode is Frames, wait this many seconds before firing event.
 
bool activateOnStart [get, set]
 Start timer when this component starts.
 
bool activateOnEnable [get, set]
 Start timer when this component is enabled.
 

Detailed Description

This wrapper for PixelCrushers.TimedEvent keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: