This wrapper for PixelCrushers.DisappearEvent keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Types inherited from PixelCrushers.DisappearEvent | |
enum | EventTrigger { OnDisable , OnDestroy } |
Public Member Functions inherited from PixelCrushers.DisappearEvent | |
void | RunEvent () |
void | OnWillUnload (int sceneIndex) |
Properties inherited from PixelCrushers.DisappearEvent | |
EventTrigger | eventTrigger [get, set] |
Run the event when this happens. | |
UnityEvent | onDisappeared [get, set] |
This wrapper for PixelCrushers.DisappearEvent keeps references intact if you switch between the compiled assembly and source code versions of the original class.