Changes scenes, either by calling UsePortal() or OnTriggerEnter. More...
Public Member Functions | |
virtual void | UsePortal () |
Protected Member Functions | |
void | LoadScene () |
Properties | |
string | requiredTag [get, set] |
string | destinationSceneName [get, set] |
string | spawnpointNameInDestinationScene [get, set] |
bool | isLoadingScene [get, set] |
UnityEngine.Events.UnityEvent | onUsePortal [get] |
Changes scenes, either by calling UsePortal() or OnTriggerEnter.
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getset |
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getset |
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getset |