Simple menu for testing the Save System. More...
Public Member Functions | |
void | ToggleMenu () |
Public Attributes | |
string | menuInputButton = "Cancel" |
GUISkin | guiSkin |
Vector2 | buttonSize = new Vector2(200, 30) |
int | saveSlot = 1 |
string | instructions = "Press Escape for menu." |
float | instructionsDuration = 5 |
bool | pauseWhileOpen = false |
bool | allowCursorWhileOpen = false |
UnityEvent | onShow = new UnityEvent() |
UnityEvent | onHide = new UnityEvent() |
Simple menu for testing the Save System.
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inline |
bool PixelCrushers.SaveSystemTestMenu.allowCursorWhileOpen = false |
Vector2 PixelCrushers.SaveSystemTestMenu.buttonSize = new Vector2(200, 30) |
GUISkin PixelCrushers.SaveSystemTestMenu.guiSkin |
string PixelCrushers.SaveSystemTestMenu.instructions = "Press Escape for menu." |
float PixelCrushers.SaveSystemTestMenu.instructionsDuration = 5 |
string PixelCrushers.SaveSystemTestMenu.menuInputButton = "Cancel" |
UnityEvent PixelCrushers.SaveSystemTestMenu.onHide = new UnityEvent() |
UnityEvent PixelCrushers.SaveSystemTestMenu.onShow = new UnityEvent() |
bool PixelCrushers.SaveSystemTestMenu.pauseWhileOpen = false |
int PixelCrushers.SaveSystemTestMenu.saveSlot = 1 |