Provides more drawing routines for gizmos.
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static void | DrawArrow (Vector3 from, Vector3 direction, float arrowheadLength=0.2f, float arrowheadAngle=30f) |
| Draws an arrow, which is a ray with an arrowhead at the end.
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Provides more drawing routines for gizmos.
◆ DrawArrow()
static void PixelCrushers.MoreGizmos.DrawArrow |
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Vector3 |
from, |
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Vector3 |
direction, |
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float |
arrowheadLength = 0::2f , |
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float |
arrowheadAngle = 30f |
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) |
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inlinestatic |
Draws an arrow, which is a ray with an arrowhead at the end.
- Parameters
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from | Start of the ray. |
direction | Direction and length the ray extends. |
arrowheadLength | Length of the arrowhead that extends from the end the ray. |
arrowheadAngle | Angle of the arrowhead in degrees. |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MoreGizmos.cs