◆ CmdWarp_DialogueSystem()
void Monster.CmdWarp_DialogueSystem |
( |
Vector3 |
destination | ) |
|
|
inline |
◆ useOnDeath
bool Monster.useOnDeath = false |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/uMMORPG Integration/Assets/uMMORPG/Addons/Dialogue System for Unity Addon/Scripts/Monster_DialogueSystem.cs