◆ LuaString()
Language.Lua.LuaString.LuaString |
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string |
text | ) |
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inline |
◆ GetTypeCode()
override string Language.Lua.LuaString.GetTypeCode |
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| ) |
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inline |
◆ ToString()
override string Language.Lua.LuaString.ToString |
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| ) |
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inline |
◆ Empty
◆ Text
string Language.Lua.LuaString.Text |
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getset |
◆ Value
override object Language.Lua.LuaString.Value |
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get |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/LuaValue/LuaString.cs