◆ Execute()
override LuaValue Language.Lua.IfStmt.Execute |
( |
LuaTable |
enviroment, |
|
|
out bool |
isBreak |
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) |
| |
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inline |
◆ Condition
Expr Language.Lua.IfStmt.Condition |
◆ ElseBlock
Chunk Language.Lua.IfStmt.ElseBlock |
◆ ElseifBlocks
◆ ThenBlock
Chunk Language.Lua.IfStmt.ThenBlock |
The documentation for this class was generated from the following files:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Chunk/IfStmt.cs
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Parser/Syntax/IfStmt.cs