◆ Execute()
override LuaValue Language.Lua.DoStmt.Execute |
( |
LuaTable |
enviroment, |
|
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out bool |
isBreak |
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) |
| |
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inline |
◆ Body
Chunk Language.Lua.DoStmt.Body |
The documentation for this class was generated from the following files:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Chunk/DoStmt.cs
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Parser/Syntax/DoStmt.cs