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Language.Lua.BreakStmt Class Reference
Inheritance diagram for Language.Lua.BreakStmt:
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Collaboration diagram for Language.Lua.BreakStmt:
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Public Member Functions
override
LuaValue
Execute
(
LuaTable
enviroment, out bool isBreak)
Public Member Functions inherited from
Language.Lua.Statement
LuaValue
Execute
(
LuaTable
enviroment, out bool isBreak)
Member Function Documentation
◆
Execute()
override
LuaValue
Language.Lua.BreakStmt.Execute
(
LuaTable
enviroment
,
out bool
isBreak
)
inline
The documentation for this class was generated from the following file:
C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Interpreter/Chunk/
BreakStmt.cs
Dialogue System for Unity 2.2.50.1
www.pixelcrushers.com